﻿using System;
using System.Collections.Generic;
using Ur;
using Sargon;

namespace Pixels
{
    class ScreenDebug : Sargon.State {

        Canvas myCanvas = new Canvas(30000f);

        public ScreenDebug() {
            register_method(Trigger.frame, render);
        }

        void render() {
            
        }
        


    }
}
